Capcom Sets The Action Adventure World On Fire With Dragon’s Dogma

Ok, let’s get the obvious out of the way.  This game is not a sequel to Monster Hunter.  If I were a priest, and you came into my confessional and asked for forgiveness (for the sin of mistaking Dogma for Monster Hunter), I would probably forgive you.  Indeed, at first glance the two games might seem somewhat similar.  But after reading the description and seeing the game in action, you will realize that Dragon’s Dogma has some huge things in store for fans of the fantasy action adventure genre.

At the forefront of the differences between Dogma and Hunter is the overarching narrative that Dragon’s Dogma has.  While Monster Hunter did have a basic storyline revolving around the hunt and defeating giant monsters for your own fame and respect, Dragon’s Dogma will carry a little bit more weight in the story department.

Dragon’s Dogma is an open-world action adventure with a strong fantasy base, including wizards and warrior (and Striders), and (yes, you guessed it) dragons.

But you won’t be battling the bad guys on your own.  Dragon’s Dogma will allow for the player to employ 3 NPCs (out of a roster of 200) to battle along side you.  These characters can be upgraded, and they will listen to commands you issue using the D-pad.  Outside of helping you, these characters have their own 24-hour daily routines and are gifted with spoken dialogue.

No word on how multiplayer will factor into all of this, but we are promised “a brand-new approach to multiplayer,” so a multiplayer element will be present.

The game is slated to be released in early 2012.

It’s quite a looker, so lets hope this amazing concept delivers.

Source: PlayStation Blog

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