Atari at E3: Gamma World and Warlords

We stopped by the Atari booth on Thursday morning and got a sneak peek at two upcoming games, Gamma World and Warlords.

Gamma World is an action RPG based on the Dungeons and Dragons influenced TSR pen and paper RPG of the same name.  While the original Gamma World was set in the 25th century after a second nuclear war, the most recent (2010) edition takes place after the Large Hadron Collider causes multiple realities to all come together in “The Big Mistake”. From the press release:

In the fall of 2012, scientists at the Large Hadron Collider in Geneva, Switzerland, embarked on a new series of high-energy experiments.  No one knows exactly what they were attempting to do, but a little after 3pm on a Thursday afternoon came The Big Mistake.  Something unexpected happened, and in the blink of an eye, a multiplicity of possible universes condensed into a single reality.  Welcome to Gamma Terra.

It’s essentially a third person shooter with RPG elements mixed in and it’s a game that definitely doesn’t take itself too seriously.  In the game, you’ll get to customize your survivor by mixing two races.  We saw the radioactive man/yeti fight his way across a number of levels.  Your character will be subject to Alpha mutations triggered by radiation which will change your abilities and give you enhanced powers as you progress through the story.  You’ll also use Omega technology to bend the laws of physics helping you gain an advantage over enemies.

You’ll  also have a number of weapons at your disposal and the ability to upgrade  and enhance them with parts found across each of the game’s levels.  We got to see a sewer level but there will be cities, wastelands and more in the final release.  There’s also the possibility of DLC adding more missions and areas depending on how well the game is received.

Developer Bedlam Games told us that you’ll be able to play solo, two player local co-op and up to 4 players online with full voice chat when the game releases on PSN this Fall.

This looks like it could be a fun little Action RPG on the PSN for people looking for something a bit lighter than Fallout or Mass Effect.

Based on the original Atari 2600 game of the same name, Warlords gets it right.  The original was essentially 4 player Pong, with each player confined to a corner of the screen defending their castle from a (fire)ball bouncing around the screen.  Griptonite Games has kept the core gameplay but added a layer of strategy and chaos on top of the beautifully rendered graphics.

With multiple online and offline modes, you’ll never have to find three friends again to start up some Warlords goodness. You can play any combination of up to 4 players local or online co-op or competitive with 2v2 or free for all battles.

So what makes this so different from the original besides some gameplay modes and a nice coat of paint? When capturing the fireball, you can now charge it up for a much heavier shot. There’s also a wild card thrown in now in the form of the Black Knight. Appearing at random intervals, the Black Knight will walk out into the play field and attack your castle. To fend him off, you’ll need to make use of your new minions which are controlled by the right stick.

Your minions can also be used to capture control points and power ups on the play field. These power ups can do any number of things like causing your opponent’s controls to be reversed or sending out multiple fireballs and more. The gameplay can become quite frantic as you try to defend your castle from incoming fireballs, minions and the Black Knight while also trying to capture power ups and play an offensive minded game at the same time. All in all we had a great time playing it and I’m really looking forward to the full release this Summer.


Written by Josh Langford

Josh Langford

Josh has been gaming since 1977 starting with the Atari 2600.
He currently owns 26 different consoles and 6 different handhelds (all hooked up and in working condition) including all consoles from the current generation.

Josh is currently the US PR & Marketing Manager for Fountain Digital Labs and has recused himself from any involvement on PS Nation arising from posting or editing any news or reviews stemming from FDL.

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