Twisted Metal delayed until 2012

PlayStation exclusive Twisted Metal has been pushed back until “early next year”, David Jaffe confirmed on Friday. The action-packed multiplayer extravaganza, first revealed at last year’s E3, was set for launch in only two months time.

Jaffe, co-founder of development studio Eat Sleep Play, said the reason for the delay is because “some extra time, polish, and love” need applying before the games release.

Here’s the pick of what Jaffe had to say on the PlayStation Blog:

“At Gamescom and PAX we’ll be showing off a brand new level called Thrills & Spills Amusement Park! It’s one of our favorite all time Twisted Metal levels and it’s filled with the over the top destruction, strategic level choices, and twisted humor that fans of the series have come to love and expect. We’ll also be premiering the new Dollface story trailer which delves into just what makes that nutty-but-sexy pink-haired freak tick.

Ok, so now…the bad news. Or at least the ‘news that seems bad at first but after you read the rest of my post I’m sure you’ll agree that it’s actually fantastic news’ news. So here it is: We’re not shipping Twisted Metal October 4th, 2011. We’re going to miss our date. We’re going to be late. Ugh! I know, I know. A lot of dedicated, supportive, passionate Twisted Metal fans have been waiting for the return of Calypso’s demented contest for a long time but the truth is: we’re just not ready yet.

It sucks bad when games miss their announced launch dates. We’re gamers too and we know how annoying it is. It’s disappointing and frustrating and it really takes the wind out of your sails if you’re a fan that has been looking forward to playing a title for a long time.

Thing is, you gotta trust me when I tell you that – with this extra time for tuning and polish – the game is going to be so much better than it already is. And if you played Twisted Metal and liked it at E3 or Comic-Con, or if you get to play it (and you enjoy it) at one of the August shows, just imagine how much more fun the final game will be with some extra time, polish, and love.

There’s a great, classic industry saying by legendary Nintendo designer – and personal hero – Shigeru Miyamoto that goes a little something like this: ‘A late game is only late until it ships. A bad game is bad until the end of time.’

Now, if we shipped Twisted Metal tomorrow – going off the response from folks who have played it – I assure you, it would never be a bad game. But we’re aiming for a heck of a lot more than that! With Twisted Metal we plan to ship a multiplayer classic. We plan to convert a lot of folks who think vehicle combat is a relic best left to 90′s nostalgia.

Most importantly, we plan on treating you – the kind folks who play our game (and pay our bills) – like the VIPs that you are. You only deserve our best and we appreciate your understanding as we take a little more time to guarantee that our best is what we deliver.”

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  • This isn’t surprising to me, I was expecting this to be delayed.

  • Anonymous

    Boo. Hiss. Give us Sweettooth! But seriously if it releases in the March/April timeframe, after second Christmas (aka January) and before RockStar Spring, when things like Red Dead, L.A. Noire, and GTA have gotten released in the past, it could make a bigger splash than if it landed in the middle of the holiday glut. Here’s hoping the delay gets it a little more love.

  • Anonymous

    Well good old Jaffe went on a bit, its true what he said, but hopefully they can make an even better, faster, stronger.. Wait a minute?

  • Anonymous

    Cool, there was going to be too much stuff over holiday time anyway.  Now lets see a Vita version at launch!

  • Much more likely that I will buy it now. Would have skipped it for sure with all the good stuff coming out this fall.