PlayStation Vita Pets


From the same development studio that gave us Cliff Diving, Eyepet games on the PSP and even helped out on everything from Blur to Little Big Planet, we now get PlayStation Vita Pets. Well not now, it’s due out next year.

Kevin Oxland creative director at Spiral House announced the game on the EU PlayStation Blog and went on to write ,

We’ve done our best to really make this feel like a PlayStation game – with ‘game’ being the important word there. We set out to make something that was more than just a pet sim – we wanted to make something that felt like a real game, with characters, fun and adventure, so that’s exactly what we did.

We also wanted to focus on the dogs themselves, which may seem an obvious thing to say, but making them move, act and speak (!) in a very convincing way for the scope of the game we had in mind, was not easy.

In the game you pick from four different puppies, each with their own personality, sense of humour and character traits. Together you and your new friend will be able to do all the things you would do with a real dog or in any other pet sim but in PlayStation Vita Pets we allow you to go further! Once you’ve gotten to know each other and learned the skills needed to venture outside the safety of your home you’ll be able to embark (no pun intended) on the adventure of Castlewood Island!

I’m surprised at how much my girls want to play this, if it doesn’t force you to speak to the pets and has a large amount of things to do, then this could be a system seller, I guess time will tell. Stay tuned to the PS Nation site and podcast for more information on this game in the future.



Written by Chazz Harrington

Chazz Harrington

You can find me on everything: PSN, Twitter, Origin, Steam, etc using my universal ID: ChazzH69

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