“A lot more multiplayer” to feature in Far Cry 4


Far Cry 4 will be much more multiplayer-heavy than its predecessor, according to Ubisoft boss Yves Guillemot.

The CEO of the mammoth French publisher confirmed the news in today’s company financial call. Gamespot reports Guillemot said:

“We are working on launching games that will be played for a longer time. This will allow us to do more DLC [and] item-based sales in those games.”

Following yesterday’s earnings report – which showed record growth in digital sales, now accounting for nigh on 20% of Ubisoft‘s total sales – this is perhaps unsurprising. CFO Alain Martinez concurred with this push towards digital content:

“We are moving to make games that are extended over longer periods, so in those games, we not only want to sell more [units], but we want to sell more items, more content.”

Are you happy for games to have a pre-planned focus on multiplayer DLC, if it means you have a longer lasting experience? Let us know in the comments below.

Written by Raj Mahil

Game collector. Journalism graduate. Batman addict. Movie goer. WWE nut. Sports obsessive. Arsenal fan. Squawka.com Sub-Editor.

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  • John Davidson

    Great news everyone, you can buy more DLC for longer! I wrote back in Feb that there is a balance to strike between providing value and making profit with DLC, this announcement certainly feels like it’s more about profit than providing value to consumers.

  • Keith Dunn

    I agree that it seems nefarious. However, one must remember that when discussing financials that’s the deal. Money. I bet EVERY boardroom has a discussion which is quite similar. It’s math, not gaming. It doesn’t mean that the DLC won’t be great! It be hooves the company to create good, attractive DLC.
    Where consumers’ responsibility comes in is whether or not to purchase content unseen up-front in the form of “all inclusive” packages of DLC content. We, including I, tend to do that more and more thus ensuring that the content CAN be sub-par.
    Perhaps we all should be more careful when we do that. MAYBE we should STOP doing that and make them SELL us DLC that rocks.
    It’s a thought I’d like to hear more about on the podcast.

    • John Davidson

      Agreed, a lot of the problem is of our own making. Maybe there needs to be more in-depth coverage of the DLC market and analysis of the cost vs what you actually get and how it impacts the overall game experience. Some kind of DLC value-o-meter.

  • John Montegudo

    Yeah I’d rather they focus more on the sing;e player campaign than a bunch of DLC.

  • Roger Cannon

    Keith is right. There’s no good reason to pre-order stuff just because the clerk at Game Stop suggests. I don’t even pre-order DLC for games I love until I’ve heard some word of mouth on it. I also think a game with multiplayer co-op is going to give me a lot more mileage. I’m sitting here playing GTA V with a friend as I write this. And this goes double for Watchdogs. From the start I said “This looks good. Let’s see what the game is like when it’s done.” People are WAY too excited about things that aren’t even finished yet.