Child of Light headed to Vita



Child of LightUbisoft‘s latest downloadable hit – has been announced for PlayStation Vita.

The critically acclaimed title launched on PS4 and PS3 recently, with a portable version now slated for July 1st.

No other details have been revealed for the artistic platformer-come-RPG’s Vita port, which leaves it uncertain as to whether a physical ‘Deluxe Edition’ will again be available.

Ubisoft did send over some key details on the game though, as well as a brand new trailer:

“Child of Light is a re-imagining of classic fairytales set against a picturesque background inspired by the watercolor artworks of The Golden Age of Illustration. As a playable poem, Child of Light takes players on an extraordinary journey through the mystical world of Lemuria by putting them in the shoes of Aurora, a young princess who must win back the sun, the moon and the stars held captive by the mysterious Queen of the Night. A return to the classic JRPG, Child of Light blends together platforming and turn-based combat along while providing a rich storyline, robust soundtrack and beautifully-rendered hand drawn art style.

Child of Light was created by a small team of developers in Montreal using Ubisoft’s UbiArt Framework, a powerful engine that lets programmers and artists bring their art to life by allowing original concept art to be inserted directly into the game world. In Child of Light, the effect is that playing becomes akin to stepping into an interactive painting.”


Written by Raj Mahil

Game collector. Journalism graduate. Batman addict. Movie goer. WWE nut. Sports obsessive. Arsenal fan. Sub-Editor.

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