E3 2014 Impressions: Dead Island 2

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After the heart-breaking trailer that revealed the first Dead Island, announcing the sequel was going to be a tall order.  Although it takes a completely different approach and focuses on the ‘fun’ part of zombie infestation, it’s safe to say that this series has solidified its rightful place in reveal trailer stardom.

We saw some gameplay during our behind-closed-doors appointment with Deep Silver and Dead Island 2 is shaping up to be the sequel we all want.  Several months after the events of Banoi, the infection has spread to the U.S. and the now-quarantined zone of California will provide the backdrop for the gruesome fun.  Seeing how Techland is probably busy developing their own Dead Island game, Dying Light, Yager (developer of Spec Ops: The Line) is taking the reigns for this one.

Players will again be able to choose between different classes of survivors with different pros and cons related to their specific abilities.  Hunter, berserker, speeder, and bishop are among the classes we know about.  The immune heroes that make up these classes will be joined by Max and Rick Furry, a duo that wants to recruit the heroes and lead the squadron of the immune.  Rick Furry, Max’s cat, is brought to life in the game through motion capture — you read that right.

The Unreal Engine 4 in conjunction with the power of the current gen consoles is credited with bringing us some incredible new features and evolutions of game mechanics from Dead Island.  No two zombies will look alike, there will be thousands of weapon possibilities, and up to 8 players online can compete, complement, or co-exist.  The environments are interactive and destructible with spreading fires, breakable doors, and an overall level design that is much less static.

In addition to the zombie and multiplayer enemies, players will have to deal with human factions with their own interests in dystopian California.  Being able to dual wield weapons, strategically dismember enemies, and mod weapons on the fly without a workbench will be valuable new abilities in the upcoming adventure.  Players will even need to mind their actions as making too much noise will attract the mindless hoards to your location.  Look for Dead Island 2 in the Spring of 2015 on PlayStation 4, Xbox One and PC.

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  • I was disappointed that we (public) did not get to see the game play and have to wait until another event next month to see it. But I did like the two other games in the series (yes even Riptide) and look forward to the next gen sequel.

  • embelievable

    It was pretty rough with a lot of screen tearing and I think that the demonstrator said that it was still in its alpha stage. Any sort of gameplay video would not have done justice to the final product I’m sure. It’s gonna be awesome!

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