Assassin’s Creed Syndicate Features Score by Grammy Nominated Composer Austin Wintory

Austin Wintory Scores Assassin's Creed Syndicate

If you are a fan of the music from Journey or The Banner Saga, then Ubisoft just announced some news you’ll probably find pretty exciting; Austin Wintory is the composer on the new Assassin’s Creed, Assassin’s Creed Syndicate coming out later this year on October 23rd for PS4 and XBOX One. A PC version will be released later on November 19th.

The information Ubisoft has released on the score and Wintory’s method and inspiration is a bit beyond me to paraphrase well for you all, so I hope you don’t mind a video preview of some of the music, followed by a direct quote of somewhat substantial length.

Known for his unique and often unusual musical approach, Wintory sought not just to capture the drama and excitement of the Assassin’s Creed franchise, but to evoke the prowess and sarcasm of the game’s main characters, Jacob and Evie Frye. Calling upon the imagery of The Assassins’ deadly combat as a dance between the huntress and her prey, the waltzing music reflects this playful yet violent energy. It features a chamber ensemble of elite players performing with raw, visceral intensity, accompanied by incidental winds and trumpets and showcasing dazzling virtuosic solo performances by acclaimed instrumentalists Sandy Cameron and Tina Guo. Wintory was inspired by the more intimate music of the mid-19th Century, the period of time in which the game takes place, and intentionally chose not to reference the massive orchestral music of the era. Wintory explains:

“I’ve had a long-held passion for the chamber music of the 19th Century; the intensity one can get from this sort of music is quite distinct from the massive force of an orchestra. You’re right in the face of a handful of brilliant players, each exploding with energy. Yet, because of its intimacy it can also sneak up on you in ways a lumbering orchestra can’t. It’s a dramatically tactile experience which seemed practically tailor-made for a tale of Victoria Era sibling Assassins.”

Wintory’s score is more than 3 hours long and is highly dynamic to the player’s emotional experience, capturing an array of moods and settings. The game’s score also highlights authentic folk music and hymns of the period, which are heard throughout performed by in-game characters, and bleed into the score in both subtle and overt ways.

For even more on the soundtrack’s origins, check out the Ubi Blog post on it here.

Assassin’s Creed Syndicate’s soundtrack will be available October 23, same day as the game, of which Emrah had some hands-on time with at E3.

Written by Albert Chen

Albert Chen

A student of games, I play a bit of everything because I like to see what’s out there. Nothing better than first hand experience when it comes to knowing about games. Current game obsession: Anything MOBA (Paragon, Battleborn, Heroes of the Storm), except, ironically, the most popular ones, LoL and DOTA2.

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