Rock Band 4 Post Launch Details Announced

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Today Harmonix has released details for it’s continued support of Rock Band 4 post launch. These updates will vary in scope , from bug fixes to new features.

“Since we announced back in March, Harmonix has been saying Rock Band 4 will be the only Rock Band game for this console generation. We are thrilled to unveil details of our plan today as the realization of that promise,” explained Harmonix CEO Steve Janiak.

The post-launch program calls for monthly updates of varying scopes. These will be a mix of smaller releases focusing on bug fixing and stability improvements and larger updates adding new types of content and full-fledged features. Harmonix will engage in an open dialog with its community and use this feedback to help determine the future direction of the franchise.

Also announced is the full scope of the free update due out on December 18th, which focuses on mostly social and competitive features.

The first update in the program will be offered for free* and is scheduled to hit the Xbox One and PlayStation 4 on December 8th. It focuses mostly on competitive and social features, including an entirely new online competitive system called “Score Challenges” which utilizes a live activity feed that shows users what their friends are playing, and allows them to compete with each other for high scores on songs. For more details about what else is coming in the December update, like the highly requested Auto-Kick option, visit the Harmonix Blog.

“This first feature update should give our players a taste of what’s to come as Rock Band 4 evolves over the next year and beyond. All of us on the team are excited to develop and support the game in collaboration with our amazingly creative community.” added Rock Band 4 product manager, Daniel Sussman.

Check out Glenn’s reviw of Rock Band 4 here.

Check out the full press release below,

ROCK BAND 4 POST-LAUNCH PROGRAM DETAILS ANNOUNCED

Boston, Mass. – November 19, 2015 – Harmonix is pleased to reveal details of its plan to support and expand Rock Band™ 4 as an ongoing live service. The program officially kicks off with its first major feature update on December 8th for Xbox One and PlayStation®4.

“Since we announced back in March, Harmonix has been saying Rock Band 4 will be the only Rock Band game for this console generation. We are thrilled to unveil details of our plan today as the realization of that promise,” explained Harmonix CEO Steve Janiak.

The post-launch program calls for monthly updates of varying scopes. These will be a mix of smaller releases focusing on bug fixing and stability improvements and larger updates adding new types of content and full-fledged features. Harmonix will engage in an open dialog with its community and use this feedback to help determine the future direction of the franchise.

The first update in the program will be offered for free* and is scheduled to hit the Xbox One and PlayStation 4 on December 8th. It focuses mostly on competitive and social features, including an entirely new online competitive system called “Score Challenges” which utilizes a live activity feed that shows users what their friends are playing, and allows them to compete with each other for high scores on songs. For more details about what else is coming in the December update, like the highly requested Auto-Kick option, visit the Harmonix Blog.

“This first feature update should give our players a taste of what’s to come as Rock Band 4 evolves over the next year and beyond. All of us on the team are excited to develop and support the game in collaboration with our amazingly creative community.” added Rock Band 4 product manager, Daniel Sussman.

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Written by Shawn Hiers

Shawn Hiers

Disabled gamer. Married Father of 3, and playing since the Atari days. I have a passion for all things Lego and an avid Toy Collector. I am also an huge Doctor Who Fan and can talk all things Who for hours 🙂

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  • Makai Ookami

    I don’t get why they didn’t put out a Free-To-Play version of Rock Band 4 (so people can buy the DLC) and then have the purchase price of $60 for all the tracks you get in the game.

    I guess maybe they wanted as many buy ins as possible at first without people relying SOLELY on their past purchases, but you’d think at some point a free-to-play version will come out.

    I already have the game digitally so a Free-To-Play version does me literally nothing.