Neverending Nightmares Coming to PS4 and Vita

Neverending Nightmares

Neverending Nightmares is making the jump from the PC to consoles when the “unique interactive experience” comes to both the PlayStation 4 and PlayStation Vita. From the developer of Retro/Grade, Neverending Nightmares explores mental illnesses like obsessive compulsive disorder and depression. The game was originally funded on Kickstarter in late 2013 and was released on PC and Ouya a year later.

Over on the PlayStation Blog Matt Gilgenbach explained the idea behind the game and its story.

“Neverending Nightmares is a very personal game for me because it’s meant to metaphorically express the experience I’ve had dealing with mental illness — specifically obsessive compulsive disorder and depression. It was a real challenge to develop a game to express those dark feelings, but my team and I have created a unique interactive experience. I know I called it a “game” up above, but I think “interactive experience” is a more apt description…

In the game, you play as Thomas, a weak young man with asthma who wakes up from a terrible nightmare. As you continue to progress through the game, you discover that he is trapped in a series of nightmares — each more hellish than the last. Your goal is to hide and flee from the terrifying apparitions that Thomas is defenseless against in order to finally “wake up” in the real world.”

The game on PS4 is targeting to run at 60 fps and at 1080p with the PlayStation Vita also aiming for 60 fps. For more information on the game head on over to the PlayStation Blog. Neverending Nightmares is scheduled for a Q2 2016 release on the PS4 and Vita, but in the meantime here is the trailer from the PC version’s launch.

 

Source: PlayStation Blog

Twitter Digg Delicious Stumbleupon Technorati Facebook