A Trifecta Of Deus Ex Details

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Square Enix was rolling with the news items regarding their upcoming title Deus Ex: Mankind Divided.

First up is their announcement for a new gameplay trailer showcasing the city-hub of Prague. This trailer highlights the world in which you will take on missions, side quests and explore both indoor and outdoor locations. Take a look at it here:

 

Next was the announcement of both a new game mode as well as another entry into the popular GO series. The new game mode titled Breach, brings an arcade approach to players giving them the experience of a puzzle-shooter with the opportunity at earning rewards such as XP, credits and booster packs. Take a look at the reveal trailer for Breach below.

 

In addition, Deus Ex GO was also teased. As with other entries in the GO series, this one is also a turn-based infiltration puzzle game set in the Deus Ex universe. Take a look at the reveal trailer below.

 

And last up, which is probably the coolest piece of news I’ve read in a long time, is the partnership between three powerhouse companies all from different industries who are looking to change the world. The team comprised of Open Bionics, an award-winning robotics company, Eidos-Montréal, the studio behind the Deus Ex franchise and Razer, a connected devices and software for gamers company, are looking to bring the enhanced augmentation as seen in the games to life. Sure this sounds like some futuristic, Blade Runner type stuff, but the future is now and you can definitely see a glimpse of it in the video below. Prepare to have your mind blown around the 4 minute mark.

 

I’ve included the press release about this uber cool project below.

MONTREAL, CANADA – 8 June 2016 – Open Bionics, the award-winning robotics start-up, Eidos®-Montréal, the award-winning video game studio that is the home of the Deus Ex® franchise and Razer, a world leader in connected devices and software for gamers, today announced that they will be working together to bring Deus Ex inspired augmentations to life. The three companies will partner up to help bridge the gap between fiction and reality, working together to design, 3D print, scan, power, and create affordable bionic hands. This “Augmented Future” initiative will combine the expertise of each company, with the ultimate goal being to make fashionable robotic prosthesis accessible to a larger audience.

The Deus Ex Universe® depicts a near future where human beings are equipped with prosthetics that give them enhanced capabilities. Although being a fantasy world, the Deus Ex Universe is recognized for being at the forefront of the discussions on transhumanism and bionic augmentations. Eidos-Montréal’s team of artists are striving to create state of the art designs inspired by this universe and the characters within it. Adam Jensen, the main protagonist in the series, was a particular source of inspiration when creating the designs for both The Titan Arm and The Adam Arm prostheses. These, and other prostheses, will soon be available for everyone, from adults to kids of all ages, with models being created for both boys and girls. Eidos-Montréal and Open Bionics are providing these blueprints and designs royalty free, granting anyone the ability to access and use them whenever they wish.

Open Bionics will devote its team of experts to bring these models to life, using the latest technology in 3D printing to create unique prostheses. “Working with Deus Ex to re-imagine the future of bionic prosthetics has been a fantastic creative process. It is has been made even better by seeing people wear the bionic arms and get so much enjoyment out of it. This collaboration goes to show how bright the future of bionics is. We feel lucky to have been able to work with the design team at Deus Ex. They’ve been incredibly generous with their time and ideas throughout this project. We’re excited to see this relationship continue to grow,” said Joel Gibbard, CEO at Open Bionics.

The Razer “Stargazer” camera and a motion tracking technology will help to bring this bionic arm initiative to a virtual setting, allowing people to digitally ‘try on’ the arm at events, effectively enabling a real-time demonstration of how the arm would look and move if it they were actually using it. “We’re excited to contribute to this incredible partnership with the Razer Stargazer. As the world’s most advanced webcam, it is a precise hand tracking solution that allows everyone to experience first-hand the future of augmentations,” said Razer Co-Founder and CEO Min-Liang Tan.

Releasing in 2017, the bionic arms will be available for viewing at multiple events, including E3 and Gamescom.

Written by Ben Palmer

Ben Palmer

An avid video game enthusiast who loves collector’s editions, retro gaming & the history of this great hobby.

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  • Joshua Simpkins

    I am hella looking forward to this game! I hope it does not disappoint.