Review: Lichtspeer (PS4)



  • PlayStation 4
  • PlayStation Vita
  • PC, Mac, Linux

Format/Hardware Used:

  • PSN Download
  • PS4
  • HDTV


  • PlayStation TV Compatible Yes
  • Cross-Buy TBD
  • Cross-Save TBD
  • Cross-Play No
  • Cross-Chat No
Title: Lichtspeer
Format: PSN (425.9 GB)
Release Date: September 27, 2016
Publisher: Crunching Koalas
Developer: Lichthund
Original MSRP: $9.99 (US), €9.99 (EU), £7.99 (UK)
ESRB Rating: T
PEGI: 16
A copy of this game was provided by the publisher for review purposes.
PS Nation Review Policy

Upon starting up the game, you’ll choose your lichtmeister, either a man or woman, and pick a name. You are then given the choice of normal or rage quit mode. Both the game and I strongly suggest normal mode, only the experienced or crazy need to venture into the latter.

Everything about this game is tongue-in-cheek, from the warning before you start to the enemies that charge at you. The premise is simple, your character stands at the left side of the screen and throws a javelin Lichtspeer at the oncoming horde of undesirables.

Undesirable is a bit of an understatement. You wouldn’t want to take these creatures home to meet the parents. According to the developers at Lichthund, you face Hipster Ice Giants, Wurst Zombies, Evil Spacedwarfs, and Skater Walruses. I know what you are thinking, not only are there Spacedwarfs, but they are evil too.

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Oh, and if you are wondering, Wurst is a German sausage. After a few minutes giggling at the idea of sausage zombies, I get back to properly playing the game. Each enemy type moves toward you at a different pace than the others and after a short time you will instinctively know who to go for first.

Each level has a few sections and once you defeat all the enemies in the area, your character automatically runs to the next. Depending on the location, some enemies will fly or run, sail in on a little boat, mount a harpoon gun at the other side of the level and fire a few shots until either they perfect their aim or you impale them on your endless supply of spears.

… plenty to keep you entertained and coming back for more …
Certain opponents require two or more shots to bring them down or a perfectly aimed headshot for the instant kill. A few enemies wise up to your attack and have the foresight to carry a large shield covering all but the very top of their head. They also cannot help but pause and take a peek every so often, begging for an eyeful of Lichtspeer!

It isn’t just sausage zombies and huge lumbering hipsters that you will be facing, you will have to contend with bosses too. Fending off projectiles while trying to find their weakness can be a tense and exciting few minutes. One troublesome boss was taking ages to kill, each hit barely knocking anything from his health bar, then one stray shot knocked a piece of armour away revealing a very fragile area.

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Lichtspeer has plenty to keep you entertained and coming back for more, even if you are just continually throwing things at enemies. It keeps my interest and remains fun with imaginative objectives to complete in each level and scores to chase. I kept going back to better my previous attempts.

There is a slight pause before getting right back into the action when your character dies, and the first charge of the spear upon starting the area again isn’t always registered. It could just be my impatience, to be ready for the deluge of crazed walrus and penguins vying for my flesh.

… a good game, more than I expected it to be …
It seems like Lichthund have a penchant for pointy triangles and bold simplistic shapes. Disturbing and comical characters inhabit quite beautiful and tranquil locations. Fountains of triangular-shaped blood spew out of wounds as the creatures halt in their tracks and slump to the floor. Heads explode with perfect shots and the bodies join the corpse-filled ground.

I love the music, it is seriously the best thing about the game. Not that the actual game itself is bad, far from it in fact. I love the hypnotic little tunes. I’m not quite sure why either, as they are slightly repetitive and odd but fit so well with the game and its outlandish humor.


This game is singleplayer only with no online component.

Lichtspeer is a good game, more than I expected it to be, and there’s no denying it. Feverishly launching the glowing magical projectiles at all manner of bizarre opponents should become dull but the varying locations and pace makes it anything but.

Will the Teutonic humor suit everyone’s tastes? Probably not, but the gameplay and addictive score chasing should make you want to play it anyway. I like everything about the game and would hardly change a thing. It may be quite a niche title but that should not deter you from giving it a go.


* All screenshots used in this review were taken directly from the game using the Share functionality on the PlayStation 4.

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