Review: Until Dawn: Rush of Blood (PSVR)

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Formats:

  • PlayStation 4

Format/Hardware Used:

  • PSN Download
  • PS4
  • HDTV

Extras:

  • PlayStation VR Required
  • DualShock 4 Optional (1)
  • Move Recommended (2)
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Title: Until Dawn: Rush of Blood
Format: Blu-ray Disc / PSN (13.07 GB)
Release Date: October 10, 2016
Publisher: Sony Interactive Entertainment
Developer: Supermassive Games
Original MSRP: $19.99
ESRB Rating: M
PEGI: 18
A copy of this game was provided by the publisher for review purposes.
PS Nation Review Policy

Audio Review:
The audio review for this game is available on Episode 495 of the podcast.

Gameplay:
Until Dawn: Rush of Blood is an on-rails, dual-wielding, first person shooter. You are riding a roller coaster and shooting at things that come at you as you go. Since you’re on a roller coaster, there’s no need to worry about moving yourself around. The game dictates your pace.

When using Move controls, you have one in each hand to emulate each gun. Pulling the triggers shoots while pressing the Move button reloads each weapon. You can play this game using a DualShock 4, however you cannot point one weapon to the left and the other to the right. I feel that at times this will put you at a disadvantage when dealing with certain enemies so if you have Move controllers, they’re really your best option.

As you progress through the ride, there are enemies and targets to shoot that increase your score along with a multiplier to keep up. There are also a lot of items in the environment that are there to distract you. The non-enemy items you shoot are marked with the classic red, white, and blue carnival targets painted on them.

As the levels progress in difficulty, more things are thrown into the mix. You have the chance to change out the type of weapon by shooting different ammo/gun crates. I suggest when you see these crates that you make the switch. There’s nothing worse than either running out of ammo or not having the right gun for the situation. Shooting certain objects like an explosive barrel or a Molotov cocktail in an enemy’s hand can be very helpful.

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While you’re taking the ride, you’ll run into areas that the game take great advantage of the VR. You either have to move your head left, right, or down to dodge an object flying towards you or a board that’s in the way. Also, since it’s a roller coaster, it has its ups and downs – literally.

There may be saw blades that need to be dodged and then a dramatic drop in the ride which will make you feel like your stomach moved to your throat. The ride can go super fast or come to a complete halt to set up a scene or tell part of the story.

… mannequins come to life and attack you …
The game can be a little unforgiving or overwhelming at times if you’re not fast with the trigger and reloads and I wish there was an option to reload by shaking the Move controller. Many times I found myself rushing to reload and missing the large Move button, but for whatever reason I kept shaking the controllers thinking it would reload like other arcade style gun shooters.

There are different difficulty levels for each of the seven levels in the game. Each takes ten to twelve minutes to complete if you don’t die. There are also special collectibles on each level to shoot for, literally.

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Visuals:
I have not played the original Until Dawn, but the visuals look awesome. Blood is smeared on the boards, mannequins come to life and attack you, and clowns seem to appear out of nowhere. The lead in to each level always has a unique look as well.

Fighting some of the end level bosses that will teleport around the screen while not stumbling at all even with all the madness on screen can be difficult. When your guns are empty all you see is a glow of orange to help remind you to reload as fast as you can. While battling, you’ll get a bit of blood spatter on your screen. It all looks amazing since you’re in the cart and the things are literally next to your head.

… the gameplay is rock solid …
Audio:
Being based around a horror style game, audio is always key. Rush of Blood nails this as well. Whether it’s the creaking of the wheels on your minecart rolling, or the constant faint cry of a baby that you can never seem to locate. Each type of gun has a unique sound to it as well. Nothing sounds worse than than the click of an empty weapon while an enemy pounds on you and your cart.

Online/Multiplayer:
This game is singleplayer only with no online component. Upon the completion of each level you will see your score, accuracy, and a letter grade. You can then see where you rank on the overall leaderboard or against your friends.

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Conclusion:
Until Dawn: Rush of Blood reminds me of a carnival game. Some of the targets move, some don’t, and then the twist happens where everything starts running at you non stop. Each time I failed a section I felt like it was my fault and not the game’s.

This gave me the confidence to keep pushing through and not to rage quit. The story didn’t really grab me but the gameplay is rock solid. Using PS VR for this type of game can carry this hardware and I would love to see other franchises try to go this route.

Score:
8.5

* All screenshots used in this review were taken directly from the game using the Share functionality on the PlayStation 4.

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  • DannyB

    VR games are getting better and better nowadays