Review: Linelight (PS4)


  • PlayStation 4
  • PC, Mac

Format/Hardware Used:

  • PSN Download
  • PS4
  • HDTV


  • DualShock 4 Required (1)
  • Move None
Title: Linelight
Format: PSN (215.7 MB)
Release Date: January 31, 2017
Publisher: Brett Taylor Interactive, LLC
Developer: Brett Taylor Interactive, LLC
Original MSRP: $9.99
ESRB Rating: E
A copy of this game was provided by the publisher for review purposes.
PS Nation Review Policy

If there is one thing that Linelight proves it is that you don’t need a big budget to produce something special. This is a simplistic puzzler in which players control a small line and move it around line maps to solve various scenarios. The puzzles are mostly mechanical in nature, switching levers to move platforms around, moving/avoiding enemies, etc.

The game is deceivingly difficult with the level of difficulty gradually increasing as more and more mechanics are introduced. In the later areas of the campaign there are a ton of elements to play around with and it can sometimes feel overwhelming.

I spent a fair amount of time metaphorically banging my head against the wall as I failed, dying over and over again before I found success. When I found that success it was euphoric. The puzzle designs are ingenious and the amount of happiness that came from breaking through a tough roadblock felt truly wonderful.

… a sharp looking presentation with a minimalist aesthetic …
There is no story to follow. This is a gameplay first game and a great one at that. I almost feel like taking that sentence back because despite there not being an obvious story I still felt emotions while playing. I found myself attached to some of the elements, especially in the later worlds and specifically world six and the epilogue. I cannot explain exactly why I grew attached to lines on a screen, but I really did thanks to the presentation and beautiful music.

If you’re worried about the amount of content, don’t. There are six worlds in the main campaign (story?) with dozens of puzzles to solve within each world. It took me a couple of hours to get through and the experience was great. I don’t know how much replay value there is though since, like many puzzle games, it will lose some of its luster in a second playthrough. Thankfully, Linelight is priced fairly for what you get on a single playthrough.

There’s a simple presentation here that’s almost hard to describe and do it any justice. You play a line and run through line tracks usually on a dark background. Neon colors fill the screen to help keep things interesting from a visual perspective and that’s pretty much it.

It’s a sharp looking presentation with a minimalist aesthetic. A quick glance might cause players to brush past it though they shouldn’t because they would be missing out on a fun time.

… brilliant and rewarding every step of the way …
The music is really good and probably why I began to feel attached to some of the lines. I realize the absurdity in that sentence, but I truly felt something towards the end and I can attribute that connection to the music.

Matching the minimalist visuals, the music keeps things easy with a piano lead score and other calming, pleasant instruments accompanying. It’s light and pleasant overall and wonderfully matches the relaxed nature of the product.

This game is singleplayer only with no online component.

I absolutely enjoyed Linelight, it was a nice getaway from the more intense games I am currently playing. The level design is brilliant and rewarding every step of the way. The difficulty slowly builds and while it sometimes felt impossible, I always got through to the next area by taking a step back and studying every little nuance in a scenario.

Beating the game was satisfying and I highly recommend checking this one out. From a pure gameplay standpoint and audio/visual perspective, Linelight does a lot with very little.


* All screenshots used in this review were taken directly from the game using the Share functionality on the PlayStation 4.

Written by Michael Cwick

Michael Cwick

Just a nerd from the Windy City. I’m actually really bad at describing myself because I get all self-critical and self-conscious. Follow me on Twitter, @The1stMJC, to see my borderline insane rants on tv shows and other non important subjects. If I’m not tweeting I’m probably just watching Buffy or Firefly for the millionth time.

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