Review: Infinite MiniGolf (PS4/PSVR)

Review: Infinite MiniGolf (PS4/PSVR)


  • PlayStation 4
  • Xbox One
  • Nintendo Switch
  • PC
  • Oculus Rift
  • HTC Vive

Format/Hardware Used:

  • PSN Download
  • PS4 Pro
  • HDTV / PS VR


  • PlayStation VR Optional
  • DualShock 4 Required (1)
  • Move None
Title: Infinite MiniGolf
Format: PSN (1.1 GB)
Release Date: July 25, 2017
Publisher: Zen Studios
Developer: Zen Studios
Original MSRP: $14.99 (US), €14.99 (EU), £11.99 (UK)
ESRB Rating: E
A copy of this game was provided by the publisher for review purposes.
PS Nation Review Policy

Do you want to play the game in VR mode? That’s what greets you if you have a PS VR headset plugged in when you load up the game. What could VR bring to this game and is it worth it? Join me as I grab a virtual putter and some balls.

Okay, I should really point out that you don’t view the game in the first person perspective regardless of a VR headset and I’m fine with that. You can freely look around and lean in VR and press a button to move behind the ball. This is essential as you will often lose sight of the ball and you’ll need to see it as you may need to activate a power-up.

Progression through the entertaining and varied solo campaign is full of interesting items and obstacles and an assortment of power-ups, anything from a rocket-boost to a remote control.

The timing and use of these can mean the difference between a hole-in-one or a bogey. Some take a few attempts to get an understanding of how it works and what needs to be pressed.

I have saved up plenty of coins by completing various missions, anything from playing five Santa themed holes to collecting fifty blue gems. I can spend them in the in-game store, which is sadly just a very small selection of virtual blind-bags. The most expensive has one avatar item and a load of cards.

Cards can be used to unlock clothing and gear for your avatar. Twenty putter cards let you purchase, yes you guessed it, a putter. The amount of gear available is outstanding and really helps to create a unique identity for your avatar.

Course creation is relatively effortless and with a bit of patience and experimentation I was churning out some crazy holes. In fact, I got carried away with how easy it is, spending several hours just in the Editor mode on one evening. I only stopped because my controller died.

With three different themes, each one having their own unique items and obstacles, the possibilities are almost infinite. Not quite, as you will see a few similar ideas among the many holes already on offer. The sharing is Cross-Platform so the number will steadily grow for a long time to come.

Sadly, there is no Platinum Trophy for Infinite MiniGolf but there are still some entertaining ones to collect. I can only hope we see some more themes and items to get creative with as this is one game I will keep coming back to just to see what the community has thought up.

Your avatar and the other computer-controlled opponents look superb and have a Pixar-esque quality about them. With a couple of victory or defeat animations and some solemn glances at their competitors in the tally screen, the golfers feel alive and full of charm.

There are also some in-game anthropomorphic animals and creatures in and around the courses that sometimes help or hinder your play, often with a nice little cutscene.

The characters, items, and levels are beautifully crafted and I especially like their animations and the way they react to their surroundings and the ball.

With realistic physics the play area can sometimes become obstructed with a baseball or toy car rolling into the path of your ball. On one occasion, a cute dog turned and knocked some french fries over just as I had lined up a perfect shot.

The soundtrack consists of a playful selection of tunes with one or two being reminiscent of an older Zen Studios game. The sound effects and music are very good and what I have come to expect from the talented developers.

There are several online modes split between competitive and fun. After checking the desired modes you sit back and wait for a match to be found. As with many pre-release reviews, there weren’t many people playing. I only got a few games in with random people as the game released to the public.

You can set some play conditions before starting and then just play. With no apparent issues or problems, I had some fun playing with other people. One tournament on user created holes was very entertaining and at first I seemed as if I could never gain enough points but near the end, I sunk a few hole-in-ones and just squeezed enough points to come first.

Zen Studios has made searching for the holes that your friends/family/enemies/lovers/reviewers have made a very simple and easy process. While the choices don’t actually include most of those I just mentioned, it does have friends, Zen Picks, and a few other options so it’s easy to find some to like.

Infinite MiniGolf is exactly that, an endless game. With each day comes more user-generated content and the majority of it is pretty good.

It will take some time to play all of the single-player courses and unlock all of the clothing and accessories for your chosen avatar. Then you have some truly inventive creations from the community to play. This is really great value for your hard earned money.

When you add the ability to play the entire game in VR, which is fun and very immersive, it’s a great bonus. The viewing options could be tweaked ever so slightly but apart from that, I cannot fault this game. Now I want to see an Infinite MiniGolf table for Pinball FX3 and some more crazy themes pretty please.


* All screenshots used in this review were taken directly from the game using the Share functionality on the PlayStation 4.

PS4 Screens

PS VR Screens

Written by Chazz Harrington

Chazz Harrington

You can find me on everything: PSN, Twitter, Origin, Steam, etc using my universal ID: ChazzH69

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