Review: SUPERHOT (PS4)

Review: SUPERHOT (PS4)

Formats:

  • PlayStation 4
  • Xbox One
  • PC, Mac. Linux

Format/Hardware Used:

  • PSN Download
  • PS4
  • HDTV

Extras:

  • DualShock 4 Required (1)
  • Move None
Title: SUPERHOT
Format: PSN (2.96 GB)
Release Date: July 21, 2017
Publisher: Superhot Team
Developer: Superhot Team
Original MSRP: $24.99
ESRB Rating: T
PEGI: 12
A copy of this game was provided by the publisher for review purposes.
PS Nation Review Policy

Related:
Review: SUPERHOT VR (PS4)

Gameplay:
When Superhot released last year it took the gaming world by storm with its unique style and innovative gameplay. Sadly, PlayStation gamers missed out on the game when it was fresh, but a year later we finally have it on PS4 and it’s still pretty damn good.

This is a first person shooter with a crazy hook: The world around you doesn’t move unless you do. This means enemies move in super slow motion and only move in real time when you move. That causes the bullets from their guns to move in slow motion as well giving off a cool Matrix “bullet time” effect.

The story is a bit on the ambiguous side. You are someone that thinks they’re playing a cool new video game, but over time you end up sucked into the world somehow, as the game becomes self aware… I think.

It’s somewhat confusing but cool, especially because it’s wrapped in a clever old school PC wrapper. You have chat windows you’ll use to communicate with another “character” and you launch .exe files from time to time when the game requires it.

The story isn’t the draw though, it’s the gameplay. Each mission has a simple structure: eliminate the enemies by any means. Sometimes you start with a gun, other times you have to get creative. All kills and deaths are one shot so you have to be careful with every movement and action.

Because time only moves as fast you go, you have to look at each level like a puzzle. Making your enemies work against each other and making sure every movement counts is the key to survival.

Ammo is limited on every gun and there’s no reloading. Once a weapon is used up it’s done. You can fist fight but it isn’t an ideal tactic, especially if an enemy spawns with a shotgun. Throwing objects will cause the enemy to throw their weapon and allowing you to use it against them.

The game will often hit you with multiple enemies at the same time so playing strategically becomes more important, especially later on. The level of difficulty increases gradually and even when you fail, there’s a quick reload button which makes jumping back into the action only a couple seconds away.

I can’t tell you how cool I feel after successfully completing a difficult level and seeing it replayed in real time as the game screams “Super, Hot” over and over again during the replay.

The story mode is a little on the short side, taking roughly two to three hours to complete, but the game does feature an Endless Wave Mode and a Challenge Mode. The Endless Wave Mode is self explanatory and the Challenge Mode is just levels with specific rules like only katanas and stuff like that. Both are great because they rely on the mechanics which are fantastic and they add a great deal of replay value.

Visuals:
Going for a minimalist design, there are really only three colors in the game. The environment is white, the enemies are red, and the weapons are black. It’s a clean design that makes the game stand out from other shooters and really compliments the simple premise.

I really dig the art style, especially the menu and main storytelling device of everything taking place in an old PC terminal. The menus have a real nostalgic vibe to them and there are some very cool tricks and easter eggs hidden within them that call back to a simpler time.

Audio:
There isn’t much in terms of music. For the most part, all you hear before missions is the loading of the terminals and the sound of gunfire during missions.

The only voice acting you’ll hear is when you watch the replay and the game repeats “Super, Hot” over and over again. The choice to not have much of a soundtrack fits the experience and it adds to the minimalist style and the isolated vibe the story gives off.

Online/Multiplayer:
This game is one player only with no online component.

Conclusion:
SUPERHOT is one of the coolest games to come out in recent years. The gameplay is satisfying and the story is the right amount of strange to make it intriguing. The campaign is a little on the short side, but the Endless and Challenge modes are a great way to satisfy the need for more.

It’s really only missing online leaderboards which would have been a great way to keep people coming back though the omission is only a slight knock against the overall package.

PlayStation fans may have had to wait longer than anyone else to try this one, but it was definitely worth the wait.

Score:
8.0

* All screenshots used in this review were taken directly from the game using the Share functionality on the PlayStation 4.

Written by Michael Cwick

Michael Cwick

Just a nerd from the Windy City. I’m actually really bad at describing myself because I get all self-critical and self-conscious. Follow me on Twitter, @The1stMJC, to see my borderline insane rants on tv shows and other non important subjects. If I’m not tweeting I’m probably just watching Buffy or Firefly for the millionth time.

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