• PlayStation 4
  • Oculus Rift
  • HTC Vive

Format/Hardware Used:

  • PSN Download
  • PS4
  • HDTV


  • PlayStation VR Required
  • DualShock 4 None
  • Move Required (2)
  • PS VR Aim Controller None
Format: PSN (3.5 GB)
Release Date: July 21, 2017
Publisher: Superhot Team
Developer: Superhot Team
Original MSRP: $24.99
ESRB Rating: T
PEGI: 12
A copy of this game was provided by the publisher for review purposes.
PS Nation Review Policy

Review: SUPERHOT (PS4)

The basic premise of the game is that when you move the enemies move. The faster you move the faster they move. Kill all the enemies. SUPERHOT VR does a great job of easing you into the mechanics and it’s almost too easy. I am still learning the game and feel like an unstoppable badass.

Your pistol is soon replaced with a machine pistol or a shotgun and the next important lesson is learned. When the pistol is fired a small speed up of time occurs. So when a shotgun is fired with multiple projectiles at once there is a larger speed up of time and the bullet that was nowhere near you is suddenly right in front of your face or it just killed you.

The difficulty quickly ramps up and it was quite challenging for me towards the end. Besides my feeble attempts to master throwing objects at enemies, I have never felt so powerful in a video game.

I would have developed my throwing skills sooner, but every time you die you have to start the set of scenarios over again. At first this bugged me and my fear of dying kept me sticking to my strengths. I would have played around with the levels and experimented a bit more if this fear was not looming over me. I eventually did, only after I beat the game.

Looking back now, I’m still slightly annoyed with this concept but it did heighten the tension. It was a real pain to have to keep playing the first two stages again because I was still figuring out or struggling with the third one.

To the developer’s credit, I would learn the first two stages so well I could flawlessly complete them without thinking. After finally beating the third scenario, my heart would be racing entering the next level and somehow I was able to scrape by the fourth stage on my first attempt.

The fifth stage started with me scanning the area and sizing up my opponents as I fully considered all my options. Adrenaline was pumping through my body as the fear of dying weighed on me. All I could think is “I’m on fire now! Don’t screw up!”.

We have all had a boss or level that was particularly challenging and felt the instant relief once the last foe has been banished. But, I have never been so tense when playing a video game and never felt so relieved when I had conquered the last mission in a set.

This is a very intense but short game. I beat it in two nights playing a few hours each night. Luckily, it doesn’t end there. You’ll have an Endless mode, Headshots Only, Hardcore, Don’t Die, and Time Trial Challenges to keep you busy.

Every once in awhile it was a little hard to tell if a bullet was heading towards my hitbox. I did die a few times when I thought I should have been fine. A couple of times I even ducked and saw the bullet go above my head but then lifted my head back up too quick and I was hit. Overall this was not a big enough problem to have an impact on my love of the game.

One thing that SUPERHOT VR does, that I feel all VR games should do, is have a unique noise and visual notify the player that they have earned a Trophy. A post-it note will pop up with a little sketch and the name of the Trophy. Most games just have the default noise but because you are in VR you cannot see the notification. You have no idea if you earned a Trophy or received a Friend Request.

At first, the graphics seemed too simple or basic. The background is shades of white with shadows, while the enemies are red with a little with bit of orange when they move. In the end though it does not matter. I was too busy looking or glancing to the side to keep track of any enemy while ducking as a shot flew over my head as I returned fire.

Instead of stunning backdrops or cutscenes, any headshots you rack up are rewarded with enemy heads shattering into tiny pieces.

I am the farthest thing from a audiophile. Unless the voiceover or sound design is poorly done, I generally don’t notice it. That’s not the case here. The sound effects blew me away.

It’s amazing to hear a bullet as it zips by your head, or how the sound effects change as your movement speeds up or slows down. While the sound of your enemies shattering is quite gratifying, hearing “Super Hot” after completing a series of difficult scenarios is the cherry on top.

This game is one player only with no online component.

SUPERHOT VR is an amazing experience. The graphics are simple but well done and even I was impressed by the sound design. My wife and I had some friends over recently and they all loved it. This is now my go-to game for people to experience VR.

This game is the ultimate Matrix power fantasy. The difficulty can be frustrating at times but it’s so rewarding in the end.


* All screenshots used in this review were taken directly from the game using the Share functionality on the PlayStation 4.

Written by Matt Engelbart

Matt Engelbart

I love all things video games. When I am not gaming I am watching the Kansas City Chiefs and Royals, BBQing, and reading.

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