Anamorphine Delayed To Late Q1

The upcoming release Anamorphine from developer Artifact 5 is getting a slight delay. A message from the studio indicates that the team needs just a little more time to add the necessary touches to ensure their game meets fans’ expectations. Instead of the original January 16 release, the game will see a release later in Q1 of 2018.

In the meantime, checkout a look inside Anamorphine with Tyler’s Struggle here.


Read the press release below.

A message from the team at Artifact 5:
“A little bit of extra care always goes a long way. We’ve been working on Anamorphine, our introspective adventure title, for quite some time now. Naturally, we’re excited to cross the finish line and let players experience the story of Tyler and Elena in full. As we draw near our intended launch date of January 16, we’ve decided that we need a few more weeks to polish Anamorphine. Thanks to all the members of our community for your patience.”

Anamorphine will be available Late Q1, 2018 on PC, HTC Vive, Oculus Rift, PlayStation 4, and PlayStation VR.

About Anamorphine
Tyler’s mental illness begins to manifest itself when an accident leaves his wife Elena unable to play the cello―an activity that represents both her livelihood and emotional outlet. Helpless as Elena slips into depression, Tyler returns again and again to the painful memories, his own mind against him. Told through pure environmental storytelling, Anamorphine eschews dialogue and UI in favor of uniquely surreal scenes and a breathtaking cello-focused soundtrack.

Written by Ben Palmer

Ben Palmer

An avid video game enthusiast who loves collector’s editions, retro gaming & the history of this great hobby.

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