Review: Street Fighter V – Arcade Edition (PS4)

Review: Street Fighter V - Arcade Edition (PS4)

Platforms:

  • PlayStation 4
  • PC

Platform/Hardware Used:

  • PSN Download
  • PS4 Pro
  • HDTV

Extras:

  • DualShock 4 Required (1)
  • Move None
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Title: Street Fighter V – Arcade Edition
Format: Blu-ray Disc / PSN (6.4 GB)
Release Date: January 16, 2018
Publisher: Capcom
Developer: Capcom
Original MSRP: $39.99 (US), €39.99 (EU), £34.99 (UK)
ESRB Rating: T
PEGI: 12
A copy of this game was provided by the publisher for review purposes.
PS Nation Review Policy

Gameplay:
Much has changed since Rey reviewed Street Fighter V. For starters, the Cinematic Story Mode made an appearance much to the delight of the fans across the planet. I can see why people moaned about the lack of content in the beginning but now there is a ton to occupy all kinds of gamers.

That is the key to this title. Street Fighter V – Arcade Edition seems to cater to everyone, from the new players to the hardcore players to the people who can remember playing a few rounds with their friends in the arcade, before they all disappeared.

I am the type of gamer who really enjoyed Street Fighter II on the home consoles and knew most of the moves for about half of the fighters. Although I could never really contend with the best, I could win a few fights.

The people buying this new edition get the Season One and Two DLC characters and they are a mixed bunch. With some old favorites and some new, like Guile, Akuma, and Ibuki.

I was surprised to see the Arcade Mode has been expanded and now features six different paths, each representing a significant Street Fighter title, from the first all the way up to this latest offering. Now don’t get too excited, they haven’t crammed in all of the old games, instead, they copied the fighters roster and the title music.

There is now a second set of V-Triggers for every character, meaning there are more things for me to forget. Not that they are difficult to activate but each one does something different, from gaining more strength or another move. Combine that with some deadly combos and it’s like adding another number to an area code, the possibilities for getting my butt kicked are almost endless.

I only briefly dipped my toes into the new Team Battle and Extra Battle Modes, both featuring a wealth of options and a nice way of building up the fight money, and even some unique costumes. Yes, as before, it is possible to get all of the DLC content using the hard earned in-game money, but it will take some doing. Especially if you stay clear of the online modes.

All players can also look forward to the recently announced Season 3 DLC characters: Sakura, Sagat, Cody, and Blanka who will be joined by two newcomers, Falke and G. Sakura. Capcom will kick things off on January 16 alongside this release and the other characters will follow throughout the year.

As before, all of the DLC characters in Street Fighter V are earnable completely free of charge through completing various in-game challenges and receiving earned in-game currency, called Fight Money. For those that can’t wait, in-game content can also be obtained instantly using real money.

Visuals:
This is a great looking game and dare I say it, the best looking fighter to date. Every character is brimming with personality and distinctive style. Yeah, a few of the new ones have some small similarities with other well-known characters from other games, but that could just be a coincidence or culture bleeding into a character designer’s work.

Whatever it may be, I love it all and constantly marvel at the seemingly effortless pace the game can run at. With such vibrant colors splashed over the locations and fighters, and their exaggerated muscles bulging out of places where I didn’t even know the human body had them, it all looks like a fantastical comic come to life.

Each time you reach the end of an Arcade Mode you’ll be treated to a few of the two-hundred-plus all-new custom illustrations. These are from a wide variety of artists and each one I’ve seen so far has been fantastic. You can view any previously unlocked in the gallery and I am tempted to acquire more even though it isn’t usually my kind of virtual carrot on a stick.

3D costume previews are available while browsing the in-game shop. Sadly you cannot rotate or zoom in but you can switch between their default costumes. The many stages are beautifully crafted and the oldies still retain their classic feel. I love smashing my opponents out of the play area at the end of a round with amusing results.

Audio:
There is a ton of music stuffed into this package and most of it brings back fond memories. A welcome addition, at least I believe it is, I can’t remember seeing it in the release last year, is the option to have the original voices. I love that I can hear how they are supposed to sound.

Online/Multiplayer:
This package includes some comprehensive online modes. For the people who just want to fight without the stress of hurting their rank, there is a Casual Mode, which is the one I prefer.

There’s a wealth of options to customize the online session and because of that each match I have had has been problem free – a necessity for the hardcore crowd. And it had to be if Capcom and Sony wanted to keep the ever popular eSports and hardcore gaming community happy. I won’t even try to judge the game at their level, but with three and a half decades of gaming under my belt I will write this…

Conclusion:
Street Fighter V – Arcade Edition is a fantastic game and it’s possibly the best in its class. This edition has a ton of characters and more to come, plus loads of features and modes to occupy every type of skill level.

Sadly the clinical menu returned but really, that’s the only thing I dislike about the game. Okay, maybe a few more things from the older titles could have crept into the Arcade Mode just for the nostalgia factor.

Score:
9.0

* All screenshots used in this review were taken directly from the game using the Share functionality on the PlayStation 4.

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Written by Chazz Harrington

Chazz Harrington

You can find me on everything: PSN, Twitter, Wii U, Origin, Steam, etc using my universal ID: ChazzH69

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