Review: World of Warriors (PS4)

Review: World of Warriors (PS4)

Platforms:

  • PlayStation 4
  • iOS, Android

Platform/Hardware Used:

  • PSN Download
  • PS4 Pro
  • HDTV

Extras:

  • DualShock 4 Required (1)
  • Move None
Title: World of Warriors
Format: PSN (2.6 GB)
Release Date: March 21, 2018
Publisher: Sony Interactive Entertainment
Developer: Saber Interactive / Mind Candy
Original MSRP: $19.99 (US), €29.99 (EU), £24.99 (UK)
ESRB Rating: T
PEGI: 7
A copy of this game was provided by the publisher for review purposes.
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World of Warriors is also a mobile phone game, but the name, world map, and character design are the only major similarities. The combat and level design are very different and so I will not compare them in this review.

Gameplay:
World of Warriors begins with an introductory song and animated cinematic that instantly evoked the feeling of an advert for a mobile phone title. The intro features some of the many characters being teleported from their time in history and put together to fight. Why? I don’t know.

Melee combat with parrying, dodging, heavy attacks, and special moves may sound like fun but all that’s needed is to mash the light and heavy attack buttons and occasionally dodge out of the way. Locking onto an opponent is easy but for some reason, I often forget as the round begins. This means I tend to miss on the second and third strikes.

PS Nation Review: World of Warriors (PS4)

The first boss encounter was not what I expected, it just loiters in the background intermittently being annoying and getting in the way of yet another tedious fight with the same old enemies. Fear not as I got to fight him a little later but it wasn’t as much fun as I’d hoped. It was an easy and boring win. A later boss did provide some entertainment but still proved to be a little too bland for my liking.

In all fairness, these encounters do mix up the action and can be used to a cunning player’s advantage as certain things can be struck which provokes the boss into attacking the enemy or enemies.

Treasure chests randomly appear containing health and crafting items to make talismans and potions. Breaking open the chests can be awkward, especially in a one on one fight. I tend to wait for the computer-controlled player to do it and then attack them and reap the rewards while they recover.

The game did freeze up on me twice. It didn’t lock the entire system but I did have to restart the game. This has been out for a little while now and not a single person has acquired the elusive Platinum Trophy and there are still several Ultra Rare Trophies, which says a lot about the staying power of this title.

PS Nation Review: World of Warriors (PS4)

One of the biggest flaws has to be the target lock-on, which has to be manually turned on and off to switch targets, even though a push of the right stick is supposed to switch between each opponent.

Because of the awkward camera angle, it often becomes difficult to aim properly, especially when trying to hit a chest. It should be easy seeing as the darn thing doesn’t move!

Visuals:
World of Warriors is a nice looking game with cute characters and large bosses. The arenas look good too but the camera isn’t great and seems to zoom in too much when I would quite like to see the entire arena.

I quite like the spectacle of acquiring a new warrior but the appeal fades after the fifth or sixth time. This really sums up the game for me, but I’ll save more on that for the conclusion.

PS Nation Review: World of Warriors (PS4)

Audio:
I mentioned the song for World of Warriors during the opening to the Gameplay section of this review and would like to point out that I unexpectedly enjoy it and found myself listening to the entire thing each time I booted up the game. That being said, I wouldn’t purchase the soundtrack, it’s like a catchy advert that you like hearing every now and again.

I am happy to report that the DualShock 4 speaker is used occasionally, albeit just to announce the chosen character but it’s better than nothing. The sound effects that emanate from the usual places, TV speakers and Surround Sound systems, are nice enough and fit the game well, as does the music.

Online/Multiplayer:
Now, I should mention my desire to grab this review was the deceitful trailer depicting four characters running around fighting a huge boss that towered over the play area. I wrongly assumed it was a four player local co-op game and instantly put my name forward.

In the main campaign, it’s only two player local play and that’s only if a second slot is available. Early on it was just me against the computer. There are just two online modes, Quick Combat and the League, both were futile in finding anyone else to fight against.

If there’s a way of getting more local players together, I couldn’t find it. Even if I could, none of the family showed any interest after a quick try. “It’s okay dad, you play this one.” Said my youngest as she put the controller down during our second battle.

PS Nation Review: World of Warriors (PS4)

Conclusion:
World of Warriors has a few moments of fun but for the most part, becomes irksome and repetitious. I even got bored with the new heroes as none of them brought anything new to the fight, apart from a slightly new look. I would say that the best part of this game is the introductory song at the beginning.

The controls are my biggest issue and even when I lock-on to a character I can end up missing a few strikes. It feels like quantity reigned supreme and the quality was an afterthought. Then there is the cost of this title, it isn’t cheap, and entertained me for about an hour, maybe two.

Score:
4.5

* All screenshots used in this review were taken directly from the game using the Share functionality on the PlayStation 4.

Written by Chazz Harrington

Chazz Harrington

You can find me on everything: PSN, Twitter, Wii U, Origin, Steam, etc using my universal ID: ChazzH69

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