E3 2018: Arcade1Up At Home Arcade

E3 2018: Arcade1Up At Home Arcade

* Keep an eye out for our interview with Tastemakers President, Scott Bachrach on this week’s podcast.

Arcade1Up, from Tastemakers, is looking to fill a void in the marketplace. While retro consoles are available and generic all-in-one arcade machines of varying degrees of quality have hit the marketplace in the past few years, we really haven’t seen anything as well thought out or with the build quality of the machines from Arcade1Up.

These are arcade machines through and through. Nostalgia is running high these days across many different industries and nobody has really been able to nail the feel of an actual arcade machine just yet.

Arcade1Up Scale

Real machines are very large, very heavy, and very expensive. They also have a ton of maintenance issues and a CRT with a finite lifespan. To counter all of that and still capture the feel of the original machines, Tastemakers came up with some clever ideas.

These cabinets are 80% of the size of the originals at four feet tall and a fraction of the weight at sixty pounds all for $399 or less. At that height, they’re a perfect size for kids and they work great for adults with a stool or small chair.

If you’d rather stand, you can get a separate riser that brings the machine to almost the exact same height as the originals. And being so light, they’re easy to move around if you need to do so. An LCD screen is used for efficiency, longevity, and weight, and it looks fantastic in person.

Since they take up a much smaller footprint than a full size arcade machine, you can pack more games into a smaller space, a lot more games in fact. Each machine comes with three to four games built-in and they’re grouped together based on the control scheme.

Arcade1Up Final Fight

Doing so allows for a more authentic experience. For example, the control deck for the machine with Centipede, Missile Command, Crystal Castles, and Millipede has a trackball and a few buttons.

For the Rampage / Gauntlet / Joust / Defender machine, three joysticks and several buttons each make up the controls. It’s a little thing but it makes a world of difference compared to the other machines that have been on the market where they try to pack in every control imaginable.

The top title, the one that gets the marquee and side cabinet artwork for each machine, was decided upon in conjunction with the license holders. The artwork and even the shape of the cabinets is exactly what a collector would be looking for, it’s gorgeous.

The machines come flat packed in a box and can be put together in about forty minutes, and because of the size and weight, they can be sent through UPS easily with no extra charges.

So they look great, but how do they play? In my experience with a handful of them at E3 I felt like a kid again in the arcade. I fell right into a groove with Joust, Crystal Castles, Centipede, and Tempest.

Bonus: they even have an adjustable volume so you can get your game on without waking up the rest of the house.

Accuracy and authenticity is a big deal, especially for the license holders. During the prep work on one of the Street Fighter games, Tastemakers noticed an input lag and had their programmers fix it. When Capcom received the final code along with a prototype of the machine they loved it, but then said the lag had to be put back in. That’s how it played in the arcades and that’s what people expect, so it went back in.

Arcade1Up Control Deck

It’s this authenticity and attention to detail which should set Arcade1Up apart from the masses. I came away very impressed with what I saw across the board and I’m excited to see more.

The Arcade1Up machines are set to launch on September 25th at major retailers including GameStop, Target, Wal-Mart, and more, as well as online of course.

Presales will be available starting on July 25th and the retail price will be $399 or less. Check out the official website at Arcade1Up.com for more information.


The machines available at launch will include the following games. The first name in each group will also be the marquee name and side art for each machine.

Asteroids     Rampage     Street Fighter II: Champion Edition
Major Havoc     Gauntlet     Super Street Fighter II
Lunar Lander     Joust     Super Street Fighter II Turbo
Tempest     Defender      
Centipede     Final Fight        
Missile Command     1944: The Loop Master        
Crystal Castles     Ghosts ‘n Goblins        
Millipede     Strider        

Written by Josh Langford

Josh Langford

Josh has been gaming since 1977 starting with the Atari 2600.
He currently owns 26 different consoles and 6 different handhelds (all hooked up and in working condition) including all consoles from the current generation.

Josh is currently the US PR & Marketing Manager for Fountain Digital Labs and has recused himself from any involvement on PS Nation arising from posting or editing any news or reviews stemming from FDL.

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