Review: Space Hulk: Deathwing – Enhanced Edition (PS4)

Review: Space Hulk: Deathwing - Enhanced Edition (PS4)


  • PlayStation 4
  • PC

Platform/Hardware Used:

  • PSN Download
  • PS4 Pro
  • HDTV


  • DualShock 4 Required (1)
  • Move None
Title: Space Hulk: Deathwing – Enhanced Edition
Format: Blu-ray Disc / PSN (13.5 GB)
Release Date: May 22, 2018
Publisher: Focus Home Interactive
Developer: Streum On Studio / Cyanide
Original MSRP: $39.99 (US), €39.99 (EU), £24.99 (UK)
ESRB Rating: M
PEGI: 16
A copy of this game was provided by the publisher for review purposes.
PS Nation Review Policy

After a painfully long wait for the game to load I jumped into the tutorial for Space Hulk: Deathwing – Enhanced Edition and learned how to shoot my gun, attack with my sword, charge and smash stuff, again with the sword.

I also found out I could teleport into a safe area to heal and reconfigure my weapons several times a level.

The game suffers from a few problems. The loading is so slow and to make matters worse things will often momentarily freeze during gameplay as it loads in the next area.

One part forced my small team of Space Marines to defend an area against waves of enemies, waiting for something to show up, I forget what.

Just before the last wave of enemies had shown up a cutscene began. When I was finally able to resume fighting, my character was almost dead and the two buddies I had with me had vanished without even a goodbye.

Review: Space Hulk: Deathwing - Enhanced Edition (PS4)

Blaming the slow and clunky gameplay mechanics on the huge lumbering metal suits helps to excuse the plodding pace but I can tell this game enjoys taking its time. It also makes up its own rules as my team will sometimes stroll through closed doors, disregarding the laws of physics.

The game plays in a similar way to the board game complete with randomly generated levels based aboard the massive disabled Space Hulk. The enemies appear randomly too, so there is plenty of replayability. Although, in my experience so far it hasn’t translated into an enjoyable one.

Slaying a deluge of swarming aliens with a massive arsenal of weaponry and a huge sword can be fun but the enemy hasn’t got much in terms of attack or defense logic. Instead they largely just barrel towards me and my stream of bullets, unless one of my pathetic team casually walks in the way, which happens often.

Space Hulk: Deathwing looks like an old game running on the maximum graphics settings. The large gothic-style rooms and corridors lined with pipes look quite good at first, but even after a minute or two things get repetitive and I began to see the banal and dreary scenery replicated at every turn.

Review: Review: Space Hulk: Deathwing - Enhanced Edition (PS4)

From what little I have seen of the board game miniatures they look very similar to their in-game counterparts. I like the style and look of the characters but not much else. The lighting is okay and some of those pipes lining the walls can be shot causing some fire to burst out and hurt any enemies close enough.

A few moments of traipsing through dark and gloomy corridors were made slightly less dull when the sounds of unknown footsteps or strange scampering echoed by, then my docile A.I. teammates would stomp past and then turn around aimlessly as if they forgot where we parked. It almost looks comical and ruins the mood.

Space Hulk: Deathwing sounds good, maybe at times great, but the atmosphere is always ruined by my idiotic teammates and even this part of the game has one or two bugs. There have been times when I actually hear the enemy attacking before the loading image fades away.

This section of the game works well enough to be enjoyable but suffers from the same loading and lag problems from the campaign, only slightly more frequent. It doesn’t make online unplayable but at one point I like we were playing on an old PC with a dial-up modem because it stuttered so much and the team teleported away.

Still, this is where the game can be at its best. Just so long as everyone isn’t expecting DOOM quality graphics and gameplay. There is potential here and fans of these Space Hulk games will probably have a blast.

Review: Space Hulk: Deathwing - Enhanced Edition (PS4)

I don’t know much about the lore surrounding Space Hulk: Deathwing – Enhanced Edition and the actual board game it’s based on but it sounds as if it doesn’t stray from the premise. Sadly, it seems to try too hard and so it struggles to remain enjoyable.

The bugs, glitches, and painfully slow loading might frustrate even the hardcore fans of the board game. Saying that I am now interested in seeing what else this Warhammer gaming universe has to offer, so this game can’t be all bad.


* All screenshots used in this review were taken directly from the game using the Share functionality on the PlayStation 4.




Written by Chazz Harrington

Chazz Harrington

You can find me on everything: PSN, Twitter, Origin, Steam, etc using my universal ID: ChazzH69

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