Review: Two Point Hospital (PS4)

Platforms:

  • PlayStation 4
  • Xbox One
  • Nintendo Switch
  • PC, Mac, Linux

Platform/Hardware Used:

  • PSN Download
  • PS4 Pro
  • HDTV

Extras:

  • DualShock 4 Required (1)
  • Move None
Title: Two Point Hospital
Format: PSN (2.3 GB)
Release Date: February 25, 2020
Publisher: SEGA
Developer: Two Point Studios
Original MSRP: $39.99 (USD), £34.99 (UK)
ESRB Rating: E10+
PEGI: 3
A code for the game was provided by the publisher for review purposes.
PS Nation Review Policy

Theme Hospital was a favorite game of mine just over twenty years ago. Oh my, has it been that long? I always longed for a remake or something vaguely similar and it seems like I have my wish, as Two Point Hospital is a spiritual successor to that business management game that I hold so dear.

Gameplay:
Hospitals aren’t the most fun places, and I try to avoid them whenever possible. Not because of the cost, as I live in the land of free healthcare thanks to the amazing NHS, it’s simply because of all the sick people. Two Point Hospital has a solution-make everything funny.

All of the illnesses and treatments are designed to tickle the funny bone (pun intended). Not just that, the traits of the employees are designed to bring a smile to the player’s face. I won’t go into detail, but you might see some in the images I selected for this review.

Controls are simple and cleverly designed with the controller in mind. It took me a few wrong button presses to get the hang of it, and before long I was building rooms, picking up nurses, adjusting the finances, and approving the latest promotion. And by picking up nurses I mean that in the literal sense, as you can pick up and place your staff to speed things along.

While I can place staff in rooms to make them do that job, they aren’t silly and go where needed. I can go one step further and select what jobs they are allowed to do; this helps keep my top psychiatrist doing what he does best instead of removing a pan from someone’s head.

It doesn’t sound like much fun doing all the management side of it, but I love it. Squeezing in the perfect layout in the predefined shell of a building. Making sure there are enough toilets and places to relax and relieve boredom is key to running a good hospital. Hiring the right staff and training them up whenever possible is also a key component.

I highly suggest browsing through all the tabs and checking out the plethora of things contained within once the basic controls have been figured out. I only say this because I struggled for a little while before I realized I could add another nurse to the Ward. The single nurse I had in the room was continually overworked (a lot like real life). It was only by chance that I clicked on the room to edit the placement of a bed and noticed the Extra Staff option. I felt quite silly not noticing it for so long.

I can even designate a room, for diagnosis, treatment, or both. This helps keep the flow of patients going through the various buildings and not back and forth. I don’t need to worry about these details in the first half of the game, but I still enjoy keeping the diagnosis rooms together.

Building rooms is quick and easy. There is even a really helpful copy-and-paste feature that helps duplicate entire rooms and their contents, although I cannot place part of the room outside the hospital floor plan or in another room, as it doesn’t automatically remove redundant squares. Maybe that will appear in a future patch.

Achieving Career Goals, accessible via the world map, earns “Kudosh”, which allows me to unlock an assortment of cool items. Anything from a Sonic Arcade Machine to better benches for the patients. Some rooms have their own unlockable paraphernalia that can help with the comfort of the staff and patients or the prestige of the hospital.

I spent time stuffing in cumbersome radiators and large plants into the reception desk area until I happened to scroll down the list and notice a radiator I could hide under the desk and some plants that could be placed on top. I just needed to unlock them first. Once I unlock something it stays unlocked and can be used in other hospitals, This meant I could build a research room in a successful hospital and, with my three top researchers, farm a load of upgrades from my equipment and even some Kudosh.

I really enjoy unlocking new hospitals, as each one brings a new set of challenges and, more often than not, funny new illnesses and cures. The difficulty curve is great, and getting three stars in each location will require some time and plenty of fun.

I have noticed when playing in the same hospital for over thirty in-game years a few bugs begin to appear. One involving the Jest Infection emergency, where the patients never arrive, and one time, when loading the game, all of my janitors had stopped doing their work. After a short time, the machines were breaking down and rubbish was piling up. The last bug seemed okay after I instructed them to fix things and placed them near all the litter, but it was a pain.

Visuals:
Half the fun of Two Point Hospital is watching all of the crazy contraptions cure the illnesses, and watching some patients and staff dash to the toilet. The hospitals can get very busy and there is always something going on. At first, I thought the decorative items were just that but were delighted to see the staff interact with them between patients or on break.

The people have a clay/cartoonish feel to them and thanks to some random generation they look varied and somewhat unique. I was worried the area around the hospital would be dull and nondescript but that isn’t the case.

I have noticed one occasional glitch when selecting an object, sometimes the object’s menu doesn’t appear and I have to back out of the invisible menu and try again. This doesn’t happen often and isn’t a big deal.

Audio:
Two Point Hospital features some quaint little tunes and some funny radio and PA announcements. I have noticed the wife humming some of them as they are catchy little numbers. Some announcements do get repetitive but are mainly there to inform me of issues that I should be dealing with.

Online/Multiplayer:
This game is one player only and features no online component.

Conclusion:
I adore Two Point Hospital, it’s everything I had hoped for and more. This game oozes fun and is delightfully entertaining. There are a few minuscule niggles but nothing that detracts from the utter joy I have whenever I play.

As with most games, this one helps me forget about the problems and worries of real-life and makes me smile. This one also shows how important every job is in the hospital environment, from the reception team and janitors all the way up to the consultants.

Even after I acquire the three stars for a hospital, I like to stick around and make it better. If it weren’t for real-life distractions I could end up playing this for an unhealthy amount of time. Now, if you don’t mind I’m trying to get my top psychiatrist to the world-class level.

Score:

* All screenshots used in this review were taken directly from the game using the Share functionality on the PlayStation 4.

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Written by Chazz Harrington

Chazz Harrington

You can find me on everything: PSN, Twitter, Origin, Steam, etc using my universal ID: ChazzH69

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