Three New EA Originals Announced

During their June 18 EA Play Live event, Electronic Arts revealed three new games that will fall under the EA Originals label. Details and trailers for each game are available below.

Rocket Arena

Developed by Seattle based Final Strike Games, a veteran-led multiplayer specialist studio, Rocket Arena is a newly evolved cross-play hero arena shooter where players and teams master the art of the rocket through a roster of diverse heroes, customizable play styles and highly competitive action. Set in the vibrant World of Crater, Rocket Arena introduces new blast and recovery mechanics, powerful rocket launchers that can be used in combat or to propel heroes around the map and signature character abilities to create a completely new shooter experience. The game will also feature regular seasonal events packed with free content, including new heroes, maps and in-game events. The first season kicks off July 28, just two weeks after launch. Players can experience Rocket Arena on July 14, 2020 when the game launches with cross-play on PlayStation 4, Xbox One, and PC via Origin and Steam.

Rocket Arena is a celebration of our team’s experience and love of working on multiplayer shooters. We’re excited to have our uncompromised vision for the game be realized with the support of EA Partners and for everyone to start playing it next month.” – Kevin Franklin, Co-Founder of Final Strike Games

It Takes Two

It Takes Two is the next IP from the critically-acclaimed Stockholm based studio behind A Way Out, which was also published under the EA Originals label. Under the leadership of multi BAFTA award-winning game director Josef Fares, Hazelight Studios is setting out to deliver a visionary game that reinvents the genre, taking players on a wild and wondrous adventure together. Launching in 2021, Josef Fares outlines his vision for the title as a uniquely varied co-op game that takes audiences through an emotional journey in a fantastical world.

It Takes Two is a crazy beautiful world, unlike anything you’ve ever seen before. We can’t wait for everyone to experience the magic of our co-op gameplay that disrupts everything gamers typically expect from a platformer game.” – Josef Fares, Founder of Hazelight

Lost In Random

Gothenburg based studio Zoink’s Lost in Random is a gothic fairytale action-adventure, with a very modern message. As another new IP set in a twisted dystopia where uncertainty and chaos are feared, the game follows Even, a courageous young girl, and her living dice companion, Dicey. Together, the two embark on a perilous journey where they must learn to embrace the unknown and play the hand they’ve been dealt, in a bid to break the curse of Random. Players can play Lost in Random in 2021 when the game releases on PlayStation 4, Xbox One, Switch, and PC via Origin and Steam.

“Everyone can relate to feeling helpless about juggling all the randomness and chaos that occurs in their life. With Lost in Random, we hope to transport our players to an alternate world where they can find power in that randomness.” – Klaus Lyngeled, CEO & Game Director of Zoink

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Written by Brock Arnett

Gamer since the NES days, Boilermaker, Colts and Pacers fan. I can’t wait until my two boys are old enough to play games with me.

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