Capcom Adds Two New Fighers to Marvel Vs. Capcom 3

If you are a fan of old school, hard as nails platformers or recent, mediocre, action games then the latest character reveal for Marvel Vs. Capcom 3: Fate of Two Worlds has you covered. Announced yesterday at the New York Comic Con, Sir Arthur, of Ghost ‘n Goblins (and Ghouls ‘n Ghosts) fame, and Nathan “Rad” Spencer, from 2009’s Bionic Commando, are joining the game’s roster.

Arthur, your favorite noble knight, brings all his old mechanics to the table. Does he lose his armor and strip down to his heart-covered boxers when hit? You bet. Can you use all the various secondary weapons like the crossbow, torch and his trademark lance? You better believe it. That’s not all; the trailer below shows off a fire-based combo that envelops the entire screen and another where he tosses a multitude of daggers at nearly lightspeed.

Originally known as Ladd Spencer in the original 1988 Bionic Commando for the NES, the 2008 remake of that title, Bionic Commando Rearmed, changed the main character’s name to Nathan “Rad” Spencer. This name was also used for the protagonist of the 2009 Bionic Commando and it is this version of the character design that is making its way into Marvel Vs. Capcom 3. The trailer below shows off Spencer’s bionic arm and its ability to grab an opponent from nearly anywhere on the screen and pull them to Spencer to be pummeled. The bionic arm also factors into the two combos highlighted in the trailer. One has Spencer performing a rushing punch, reminiscent of Captain Falcon’s “Falcon Punch” from the Smash Bros. series, while the other grabs the opponent with the bionic arm drawing them into a multi-hit combo.

These two new heavyweights are added to an already impressive roster of Capcom characters that include Wesker, Tron Bonne, Viewtiful Joe, Amaterasu, Dante, Ryu, Morrigan, Chris Redfield, Felicia, Trish and Chun-Li. Marvel vs. Capcom 3: Fate of Two Worlds is scheduled from release in Spring 2011. With the lineup announced so far, Capcom is demonstrating that it’s unwilling to just sit on its fighting game laurels and is instead giving players more obscure and colorful characters to smash Spider-man’s face in with.

Written by Justin Spielmann

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