Review: Jet Car Stunts (PS3/PSV)


Title: Jet Car Stunts
Format: PlayStation Network Download (402 MB)
Release Date: October 7, 2014
Publisher: Grip Digital S.R.O.
Developer: Grip Games
Original MSRP: $7.99 (US),€7.99 (EU), £5.79 (UK)
ESRB Rating: E
Jet Car Stunts is also available on Xbox 360, PC, Mac, iOS and Android.
The PlayStation 3 and PS Vita download versions were used for this review.
A copy of this game was provided by the publisher for review purposes.
PS Nation Review Policy.

This isn’t a racing game, nor is it a trials experience. I almost don’t know how to classify it. You have to guide a jet car around different tracks, over huge jumps, and around loops trying to attain the quickest times. Guide seems a very fitting word to describe the feel of the jet car, which feels like a brick on an ice rink.

Perfecting courses and shaving off valuable seconds can be very satisfying and fun in most racers or trials games, especially when you’re racing against a ghost and the controls are tight and responsive. Jet Car Stunts isn’t one of those games. It takes a while to get used to how the car handles both on the track and in the air. You use the Left Stick to roll and pitch the car in mid-air with the air brake or jet (boost) apparently improving the responsiveness.

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A few different modes make up the game. Tutorials and Time Trials are self-explanatory. Collector has you trying to grab the stars around the track which is a lot harder than it sounds due to their placement while Platforming is just a different set of tracks. You can also race against ghosts which automatically download unless you turn that feature off.

Physics spoil the experience. Hitting a small ridge causes your vehicle to flip and spin wildly out of control usually forcing you to re-start and adjusting your jet car as it flies through the air takes a lot of patience. It became very frustrating watching the car shatter into small pieces as it slammed into the bottom of the track or wall time and time again.

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No matter how hard I try I just can’t find anything fun about this game. Its controls are annoying and the jet car feels disconnected from the track but at least it has a nice feature of downloading ghost cars so it doesn’t feel so lonely and desolate in the upper atmosphere. A few people will eventually get to grips with the controls and maybe even begin to enjoy this game until they realize how cheap it is on their phone.

There is only so much you can upgrade when porting from a mobile and this looks very basic. With the bland tracks impossibly suspended in mid-air and tranquil clouds as the static backgrounds there is a definite lack of visual appeal. Your jet car looks as if it were pulled straight out of a PSOne game. It is smooth and quite fast, even on the Vita, until you active the speed boost.

The speed boost on the Vita is just a few blurred lines bleeding in from the edge of the screen and doesn’t give the impression of an increased speed, in a way it ends up looking cheap. On the PS3 using the boost or even just getting up to a high-speed sets off a nausea inducing blur effect.

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Sound effects are terrible, with the most annoying engine sound in the world that must come as close to the “brown note” as we are ever likely to hear.

This game is single player only. There are leaderboards for every track so score chasing is possible. You can also play against ghost cars which is a good way of seeing how others manage to get around the track.

For a game that performed well on the mobile devices this is a big disappointment. As per usual there is a huge price difference compared to the mobile versions. I also had to deal with the horrible sound effects and a speed boost that had me reaching for a vomit bag. Frustrating and annoying sum up this game perfectly. Some might argue that I didn’t give it a fair chance and gave up on it too soon, but it just wasn’t fun or appealing in any way.

I pity anyone that buys this game especially considering its extortionate price. Now please excuse me whilst I delete this annoying game from my consoles and hopefully from my memory.


* All screenshots used in this review were taken directly from the game using the Vita’s built in screen capture feature.

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Written by Chazz Harrington

Chazz Harrington

You can find me on everything: PSN, Twitter, Origin, Steam, etc using my universal ID: ChazzH69

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