PlayStation Experience 2014: Hands-On With Severed


Drinkbox Studios is back and they’re going to test your patience, skill, and timing with the new Vita game, Severed. You play as a warrior missing am arm from the elbow down. Moving through an odd landscape, you’ll be fighting surreal creatures in a quest to find your missing limb.

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Right off the bat, the movement in the game may throw you a bit. Every couple of feet you move pushes you forward in the scene almost like a mini time jump. It took me a minute to get the feel for it but in this game it makes sense.

Once you receive your sword combat comes in the form of swiping the Vita’s front screen. It’s not a simple affair and you’ll really have to figure out each enemy as you go. It can be a trial and error affair but it’s mostly intuitive. Some enemies require nothing more than a simple swipe in any direction while others are a more complex series of blocks and counter-attacks. I found that when I was having problems it was because my timing or accuracy was off rather than my doing the wrong move entirely.

Health can be regained by finding and eating fruit around the environment but it’s certainly scarce adding another layer of difficulty to the game. Leveling up your character is achieved by using the body parts of your vanquished foes and you’ll need to do it as often as you can.

Sever is a game that’s much tougher than it appears at first glance. Drinkbox has managed to come up with yet another quirky and interesting title that will demand your attention. Look for more coverage when Glenn gets to try it out on Sunday.

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Written by Josh Langford

Josh Langford

Josh has been gaming since 1977 starting with the Atari 2600.
He currently owns 26 different consoles and 6 different handhelds (all hooked up and in working condition) including all consoles from the current generation.

Josh is currently the US PR & Marketing Manager for Fountain Digital Labs and has recused himself from any involvement on PS Nation arising from posting or editing any news or reviews stemming from FDL.

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