Last Week on #DailyPoll – 5/13/16


Each weekday, a poll is posted to our twitter account, @PSNation, for everyone to vote on. This post is a collection of last week’s polls, which were themed around mobile games. And also one about Mother’s day.

In the US, Mother’s day was on May 8th so I wanted to know how many people have gaming mothers. At least anecdotally, I hear people whose mothers are obsessed with Farmville or other Facebook/mobile tier games. But with games becoming more and more of an accepted all-around medium, I knew we’d have at least a few mothers who game a lot.

Fewer than I imagined, actually, as it seems only about a quarter of our mothers play games in any capacity. Though, I would expect this number to rise slowly over the next decade or so as today’s gamers grow up and start families. Though not everyone is “once a gamer, always a gamer,” as Richb’s mother only played one game.

The real theme of the week was going to be mobile games, so after my bad segue we get to the first question about it. Mobile games are one of those things that get a lot of flak from the “hard core gamer” demographic, yet I feel like most of us still play some. So Tuesday’s question sought to see if/how much that was true.

As I joked when I bumped the post, the poll’s leading answers were “all” or “nothing.” Makes sense. Many mobile games reward daily play so those who do play mobile games are incentivized to play often. Those who don’t, just… don’t, like MasterYan.

Gaming forums (our own included (plug plug go post there (there’s a link at the top of this page))) are chock full of users waxing philosophical about the industry. One that I hear often is how mobile gaming is ruining the industry. Things like microtransactions are often attributed to this ruin and seem to stem more from the mobile front. I wanted to see if people agreed with that.

Wow, a tie! So our pollsters are evenly split on this subject. A few people in the comments noted that it wasn’t mobile games per se, but rather practices that started on mobile but were adopted by other games. I’d be curious to see how those people, like Stephen, voted since any votes could have tipped this poll in either direction.

On the other hand, I’ve seen some proponents of mobile games argue that the platform is more accessible to the masses. A lot of people have a phone of some kind and perhaps mobile games could/will serve as a gateway into the more “hardcore” games.

So it seems that not everyone is quite as convinced of this statement. Personally, I could see it to some degree. Sure, not everyone will jump from playing Angry Birds to Mario, but I could see it happening in some small percentage of cases. Dylan takes the other side though, with this amusing analogy.

Gaming companies certainly hope for mobile gamers to get into core games. Because of this, we’ve seen a few tie-in games over the years. Recently, both Dark Souls III and Uncharted 4 had mobile games that were made solely as a marketing ploy. I was curious if our all-or-nothing mobile gamers liked this practice or not.

Ambivalence wins out! Among those who took a side, those in favor won slightly. In the comments for the poll, there was some praise for the Uncharted and Knack tie-in games, mostly because both of them offer unlocks in the main game for playing the mobile game. Which is pretty nice for those of us with busy lives who can’t always sit down with our PS4.

That’s all for this week. Check out our twitter account every weekday for a new poll!

Written by Andy Richardson

Andy Richardson

A longtime PlayStation fan who enjoys JRPGs and rhythm games when he’s not tweeting about his parrot.

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