Khaimera Joins Paragon Roster

Paragon - banner2
Of general interest, today a new character was added to Paragon, Epic Games’s upcoming free-to-play third-person over-the-shoulder MOBA that’s exclusive to PS4 and PC, Cross-Play supported.

Khaimera is a melee fighter who specializes in disrupting team fights with close-up encounters. He can pounce on guys to stun them and increase his health regen by simply connecting with basic attacks, the speed and frequency of which Khaimera can also increase by activating his Unleash ability.

Current Paragon players, I had this game the other day where a Rampage spec’d so much life steal, we’d get him down to double digits health and he’d just pop his ultimate and be back at full health in seconds. I imagine late game Khaimera will be something like that.

Check out the trailer below to quickly get up to speed on this beast.


If you’re not in paid Early Access this probably doesn’t really matter to you, but if you’re interested in how games change over development, there have been massive changes to Paragon in the past week or so, and Epic says they’re not done yet.

The core philosophy behind all the changes is to improve something Epic is referring to as “MOBA feel.” Essentially what they want is for every choice a player makes to have both pros and cons that are strongly felt so that the characters feel more distinct and teamwork becomes much more essential.

In addition to the changes we wrote about here, Epic is currently playing around with removing Travel Mode because right now, players can very easily zoom around the map rotating lane to lane to lane with very little consequence, strategically speaking. By taking out the speed enhanced character state, Travel Mode, and replacing it with possibly a cooldown governed teleportation system, Epic hopes that the choice of where to go on the map at any given time becomes more meaningful.

And there’ll be less running away from fights. They want people to commit to their actions in this game.

Suffice it to say, who knows what it’ll feel like to play Paragon once it hits Open Beta. Might be a good thing. If it’s sufficiently different enough, veterans and newcomers alike will have to learn the game anew come August 16th.

Written by Albert Chen

Albert Chen

A student of games, I play a bit of everything because I like to see what’s out there. Nothing better than first hand experience when it comes to knowing about games. Current game obsession: Anything MOBA (Paragon, Battleborn, Heroes of the Storm), except, ironically, the most popular ones, LoL and DOTA2.

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